Jörg Vormund

Dwarven siege-engineer; Belzen's henchman

Description:

Vaultguard Lvl. 3

16 +2
9 +0
9 +0
10 +0
14 +1
9 +0

XP: 4,825
Prime Req +10%
AC 8 (+0 dex +6 armor, +1 shield, +1 fighting style)
Init rolls: +1
Surprise rolls: +0 (+1 when underground)
To-hit 9+ (7+ Melee, 9+ Ranged)
Attack: Axe 1d6+4 Melee
HP 23
Age 40
Languages: Common, Dwarven

Proficiencies:
Adventuring
Siege Engineering (G1)
Fighting Style (Sword & Shield) (C1)
Alertness (C1)
Saves and Skills:
Petrif and Para 10+
Poison and Death 9+
Blast and Breath 12+
Staves and Wands 11+
Spells 12+
Detect traps 14+ (also false walls, hidden construction, and sloped passages)
Hear Noises 14+ (Alertness)

Gear:
Dwarven Plate Mail
Tower Shield
Battle-axe
Standard Kit
Encumbrance: 9 stone (speed: 20)

Morale +1 (for levelling to 3rd), but grudgingly loyal (-1 to next loyalty roll)

Bio:

in progress
Basically, he was a siege engineer with the dwarves, and then he left, and now he wanders in search of treasure and glory.

Jörg Vormund

Conquest of the Lizard Kingdoms mcdavis